Paul DiPierro
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The following list is a shot by shot breakdown of what I am responsible for on this reel. For shots that simply say "everything," I am responsible for everything on screen, unless otherwise noted. Most shots also include a short description of the software or techniques involved.

Opening Titles
Everything

#1 – Walking Mech
Everything. CG composited on a live action plate. Created with Maya, Arnold Renderer, and After Effects.

#2 – Space Elevator
Everything. Created with Maya, Arnold Renderer, and After Effects.

#3 – Smart Phone Eye
Everything. Created with Maya, Arnold Renderer, and After Effects. Eye footage shot on a Canon 60D.

#4 – Amazon Drone
Everything. CG composited on a live action plate. Created with Maya, Arnold Renderer, and After Effects.

#5 – User Interface
Everything. Created in After Effects.

#6 – Pumpkins
Everything. This shot is from my short film, "Trick-or-Treat." Created with Maya, Mental Ray, and After Effects.

#7 – Unfolding Lights
Everything. Created with Maya, Arnold Renderer, and After Effects.

#8 – UFO
Everything. CG composited on a live action plate. Created with Maya, Arnold Renderer, and After Effects.

#9 – Tunnel
Everything. Created with Maya, Arnold Renderer, and After Effects.

#10 – Octopus
Everything. Created with Maya, Arnold Renderer, and After Effects. Painted textures in Mari.

#11 – Sad Walk Cycle
Everything. I animated this shot as part of a video that I created for a research team in the Clinical Psychology department at Boston University. Created with Maya, Photoshop, and After Effects.

#12 – Guitar
Everything. Created with Maya, Mental Ray, and After Effects.

#13 – Kraken
Everything. Created in After Effects.

#14 – Mt. Olympus
Everything. Created with Maya, Mental Ray, and After Effects.

#15 – Spider Robots
Everything. Created with Maya, Arnold Renderer, and After Effects.

#16 – Football Helmet
Everything. Created with Maya, Mental Ray, and After Effects.

#17 – Spiderman
Character rigging and character animation. Created with Maya and After Effects. Part of a production with Treanor Brothers Animation for the game Spiderman: Friend or Foe.

#18 – Littlest Pet Shop
I am responsible for the cameras, layout, lighting, shading, set modeling/mapping, editing, and compositing.
I also managed the production and rendering pipeline, and I directed a team of character animators and other artists. Part of a production with Treanor Brothers Animation for the game Littlest Pet Shop.
Created with Maya, Mental Ray, and After Effects.

#19 – Robots Building Robots
Everything. Created with Maya, Mental Ray, and After Effects.

#20 – Typography
Everything. Created in After Effects for a Ford Foundation video highlighting the injustices of mass incarceration.

#21 – Vector Animation
I animated this scene in After Effects with vector graphics provided by the client. Part of a Ford Foundation video series on public interest technology.

#22 – Train
Everything. Created with Maya and After Effects. This shot is part of a series of video backdrops that I created for Pacific Symphony's production of Carmina Burana.

#23 – Speed Racer
Rigging all of the vehicles and characters.
Mapping/UV/Shading on all of the vehicles, plus modeling of the detail work around the wheels, cockpits, and other moving parts.
Lighting/Shading the set.
Managing the production and rendering pipeline. This was part of a production with Treanor Brothers Animation for the opening cinematic of the Speed Racer console game.
Created with Maya and After Effects.

#24 – Business Man on Smartphone
I created the graphical overlay in After Effects for a video for the Ford Foundation. The live action plate is stock.

Closing Titles
Everything
© Copyright 2021 Paul DiPierro
email: paul@pdipierro.com
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